Karma
Patch 26.8
Karma
#164

Karma

DSupport

the Enlightened One

MageSupportMana
Win Rate
47.6%-1.23%
Pick Rate
4.7%+3.7%
Ban Rate
1.0%
Matches
25,782
Rank Change
+10

Playing as Karma

  • Gathering Fire rewards aggressive play. Look to land abilities and basic attacks on your opponent to lower Mantra's cooldown and stay on the offensive.
  • When using Focused Resolve, slow your opponents with Inner Flame or speed yourself up with Inspire if you're having trouble sticking to a target.
  • Don't be too conservative with Mantra. Gathering Fire is strongest in teamfights, making it easy to recharge Mantra multiple times.

Playing against Karma

  • Karma's passive lowers her Mantra cooldown when she hits enemy champions with abilities and basic attacks. Deny her from getting free hits on you.
  • Karma's Soulflare erupts for bonus damage in the area in which it's placed. React quickly and escape the circle to avoid taking heavy damage.
  • Focused Resolve is a strong disengage tool. Create distance to avoid being rooted and seek to engage afterwards.

Skill Order

Max: Q > Q > Q
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
W
E
R
R
R
R
Q

Inner Flame

W

Focused Resolve

E

Inspire

R

Mantra

Abilities

Gathering FireP

Gathering Fire

Karma's damaging abilities will reduce the cooldown of Mantra.
Inner FlameQ

Inner Flame

9/8/7/6/5s40/50/60/70/80950
Karma sends forth a ball of spirit energy that explodes and deals damage upon hitting an enemy unit.

Mantra Bonus: In addition to the explosion, Mantra increases the destructive power of her Inner Flame, creating a cataclysm which deals damage after a short delay.
Focused ResolveW

Focused Resolve

12s50/55/60/65/70675
Karma creates a tether between herself and a targeted enemy, dealing damage and revealing them. If the tether is not broken, the enemy will be rooted and damaged again.

Mantra Bonus: Karma strengthens the link, healing herself and extending the root duration.
InspireE

Inspire

10/9.5/9/8.5/8s60/65/70/75/80800
Karma summons a protective shield that absorbs incoming damage and increases the Move Speed of the protected ally.

Mantra Bonus: Energy radiates out from her target, strengthening the initial shield and applying Inspire to nearby allied champions.
MantraR

Mantra

40/38/36/34s1100
Karma empowers her next ability to do an additional effect. Mantra is available at level 1 and does not require a skill point.

Skins (5)

Karma (Default)

Karma (Default)

1 / 5

Power Curve

Mid Game Champion
Early GameLevels 1-6
40%

Weak early game. Play safe, farm under tower, and wait for key item spikes.

Mid GameLevels 7-12
85%

Power spike at core items. Look for skirmishes and objective fights.

Late GameLevel 13+
85%

Extremely strong late game. Team fight potential is at its peak.

Champion Lore

No mortal exemplifies the spiritual traditions of Ionia more than Karma. She is the living embodiment of an ancient soul reincarnated countless times, carrying all her accumulated memories into each new life, and blessed with power that few can comprehend. She has done her best to guide her people in recent times of crisis, though she knows that peace and harmony may come only at a considerable cost—both to her, and to the land she holds most dear.

MageSupport

Rankings & Trends

Overall Rank
+10#164
Win Rate
-1.23%47.6%
Pick Rate
+3.7%4.7%
Ban Rate
1.0%
Score
30.7
Tier Changed: C→D

Champion Profile

Medium
Attack1/10
Defense7/10
Magic8/10
Difficulty5/10
ResourceMana

Recommended Runes

Sorcery
SorceryPrimary
Summon Aery

Summon Aery

Keystone

54.3%

WR

Inspiration
InspirationSecondary
Rune Pick Rate33.3%

Recommended Build

54.3% WR
Summoner Spells
SummonerBarrierSummonerFlash
Starting Item
Item 2033
Core Item
Item 6653
Boots
Item 3047
Core Build
Item 3072
Item 3071
Item 3153
Build Pick Rate31.3%

Base Stats

Offense
Attack Damage49
Attack Speed0.625
Attack Range525
AD / Level0
Defense
Health630
Armor28
Magic Resist30
HP Regen5.5
Utility
Mana374
Mana Regen13
Move Speed335
Scaling
HP / Level109
Armor / Level5
MR / Level1.3
Mana / Level40