Janna
Patch 26.8
Janna
#23

Janna

S+Support

the Storm's Fury

SupportMageMana
Win Rate
55.2%+5.65%
Pick Rate
4.3%-0.6%
Ban Rate
4.4%
Matches
23,387
Rank Change
+2

Playing as Janna

  • Eye of the Storm can be used on allied turrets.
  • Quickly firing a Howling Gale without the charge up can be used to heavily disable the other team.
  • Timing Janna's ultimate can push enemies away from a wounded ally or even separate enemies.

Playing against Janna

  • Save an interrupt ability for when Janna uses her ultimate.
  • Listen for the charge up sound on Howling Gale in case Janna is trying to hit you with it from off screen or from brush.
  • Janna's at her strongest when buffing another ally. If you can harass her ally, it will weaken her ability to fight you.

Skill Order

Max: E > E > E
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
W
E
R
R
R
R
Q

Howling Gale

W

Zephyr

E

Eye Of The Storm

R

Monsoon

Abilities

TailwindP

Tailwind

Janna's allies gain Move Speed moving towards her.

Janna deals a portion of bonus Move Speed as bonus magic damage on hit and with Zephyr.
Howling GaleQ

Howling Gale

14s90/95/100/105/1101075
By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can activate the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.
ZephyrW

Zephyr

8/7.5/7/6.5/6s50/55/60/65/704294967295
Janna summons an air elemental that passively increases her Move Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Move Speed.
Eye Of The StormE

Eye Of The Storm

16/15/14/13/12s70/75/80/85/90800
Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.
MonsoonR

Monsoon

130/115/100s100725
Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.

Skins (5)

Janna (Default)

Janna (Default)

1 / 5

Power Curve

Late Game Champion
Early GameLevels 1-6
36%

Weak early game. Play safe, farm under tower, and wait for key item spikes.

Mid GameLevels 7-12
86%

Power spike at core items. Look for skirmishes and objective fights.

Late GameLevel 13+
92%

Extremely strong late game. Team fight potential is at its peak.

Champion Lore

Armed with the power of Runeterra's gales, Janna is a mysterious, elemental wind spirit who protects the dispossessed of Zaun. Some believe she was brought into existence by the pleas of Runeterra's sailors who prayed for fair winds as they navigated treacherous waters and braved rough tempests. Her favor and protection has since been called into the depths of Zaun, where Janna has become a beacon of hope to those in need. No one knows where or when she will appear, but more often than not, she's come to help.

SupportMage

Rankings & Trends

Overall Rank
+2#23
Win Rate
+5.65%55.2%
Pick Rate
-0.6%4.3%
Ban Rate
4.4%
Score
35.2
Tier Changed: B→S+

Champion Profile

Hard
Attack3/10
Defense5/10
Magic7/10
Difficulty7/10
ResourceMana

Recommended Runes

Resolve
ResolvePrimary
Guardian

Guardian

Keystone

53.0%

WR

Precision
PrecisionSecondary
Rune Pick Rate40.0%

Recommended Build

51.0% WR
Summoner Spells
SummonerBarrierSummonerExhaust
Starting Item
Item 3862
Core Item
Item 6656
Boots
Item 3158
Core Build
Item 3089
Item 3157
Item 3115
Build Pick Rate33.0%

Base Stats

Offense
Attack Damage47
Attack Speed0.625
Attack Range550
AD / Level0
Defense
Health570
Armor28
Magic Resist30
HP Regen5.5
Utility
Mana360
Mana Regen11.5
Move Speed325
Scaling
HP / Level90
Armor / Level4.5
MR / Level1.3
Mana / Level50