Bard
Patch 26.8
Bard
#199

Bard

DSupport

the Wandering Caretaker

SupportMageMana
Win Rate
46.6%-3.27%
Pick Rate
5.2%+3.2%
Ban Rate
3.2%
Matches
23,976
Rank Change

Playing as Bard

  • It's important to collect chimes to improve your meep's attacks, but don't neglect your lane partner! Try to make a big entrance by bringing an ally into the lane with you with Magical Journey.
  • Let your Caretaker's Shrines charge up - they heal for a lot more when at full power.
  • Don't forget that enemies can also use your Magical Journey doorways, and that your ultimate can also hit your allies!

Playing against Bard

  • Bard's opponents can also travel through his Magical Journey doorways. You can follow him, if you think it's safe.
  • You can crush Bard's healing shrines just by walking over them. Don't let his allies take them without a fight.
  • Bard's ultimate, Tempered Fate, affects allies, enemies, monsters, and turrets alike. Sometimes it can be to your advantage to jump into it!

Skill Order

Max: E > E > E
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
W
E
R
R
R
R
Q

Cosmic Binding

W

Caretaker's Shrine

E

Magical Journey

R

Tempered Fate

Abilities

Traveler's CallP

Traveler's Call

Meeps: Bard attracts lesser spirits that assist with his basic attacks to deal extra magic damage. When Bard has collected enough Chimes, his meeps will also deal damage in an area and slow enemies hit.

Chimes: Ancient chimes randomly appear for Bard to collect. These grant experience, restore mana, and provide out of combat Move Speed.
Cosmic BindingQ

Cosmic Binding

11/10/9/8/7s6025000
Bard fires a missile which will slow the first enemy struck, and continue onward. If it strikes a wall, it will stun the initial target; if it strikes another enemy, it will stun them both.
Caretaker's ShrineW

Caretaker's Shrine

70800
Reveals a Health shrine which powers up over a short time, disappearing after healing and speeding up the first ally that touches it.
Magical JourneyE

Magical Journey

22/20.5/19/17.5/16s30900
Bard opens a portal in nearby terrain. Allies and enemies alike can take a one-way trip through that terrain by moving into the portal.
Tempered FateR

Tempered Fate

110/95/80s1003400
Bard sends spirit energy arcing to a location, putting all champions, minions, monsters, and turrets hit into stasis for a brief time.

Skins (5)

Bard (Default)

Bard (Default)

1 / 5

Power Curve

Late Game Champion
Early GameLevels 1-6
30%

Weak early game. Play safe, farm under tower, and wait for key item spikes.

Mid GameLevels 7-12
74%

Power spike at core items. Look for skirmishes and objective fights.

Late GameLevel 13+
81%

Extremely strong late game. Team fight potential is at its peak.

Champion Lore

A traveler from beyond the stars, Bard is an agent of serendipity who fights to maintain a balance where life can endure the indifference of chaos. Many Runeterrans sing songs that ponder his extraordinary nature, yet they all agree that the cosmic vagabond is drawn to artifacts of great magical power. Surrounded by a jubilant choir of helpful spirit meeps, it is impossible to mistake his actions as malevolent, as Bard always serves the greater good... in his own odd way.

SupportMage

Rankings & Trends

Overall Rank
#199
Win Rate
-3.27%46.6%
Pick Rate
+3.2%5.2%
Ban Rate
3.2%
Score
29.3
Tier Changed: B→D

Champion Profile

Extreme
Attack4/10
Defense4/10
Magic5/10
Difficulty9/10
ResourceMana

Recommended Runes

Sorcery
SorceryPrimary
Phase Rush

Phase Rush

Keystone

56.6%

WR

Inspiration
InspirationSecondary
Rune Pick Rate35.6%

Recommended Build

52.6% WR
Summoner Spells
SummonerDotSummonerFlash
Starting Item
Item 3858
Core Item
Item 3190
Boots
Item 3020
Core Build
Item 3071
Item 3153
Item 3742
Build Pick Rate23.6%

Base Stats

Offense
Attack Damage52
Attack Speed0.658
Attack Range500
AD / Level0
Defense
Health630
Armor34
Magic Resist30
HP Regen5.5
Utility
Mana350
Mana Regen6
Move Speed335
Scaling
HP / Level103
Armor / Level5
MR / Level1.3
Mana / Level50