Diana
Patch 26.8
Diana
#48

Diana

S+Jungle

Scorn of the Moon

FighterAssassinMana
Win Rate
55.4%+5.17%
Pick Rate
6.4%+5.9%
Ban Rate
15.5%
Matches
33,423
Rank Change
-6

Playing as Diana

  • Landing Crescent Strike is critically important, but don't be afraid to miss. The cooldown is short and the mana cost is low.
  • Consider when to cast Lunar Rush without Moonlight and when to wait for another Crescent Strike.
  • Use Moonfall and Lunar Rush to stay on targets and activate Moonsilver Blade for extra damage.

Playing against Diana

  • Dodge Crescent Strike, or move to safety if you are affected by Moonlight.
  • Pale Cascade orbs only last a few seconds. Avoid Diana and engage her after the shield dissipates.
  • Diana can play very aggressively if she uses Lunar Rush without Moonlight, but you can punish her by slowing or stunning her when she has no way to get back into position.

Skill Order

Max: Q > Q > Q
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
W
E
R
R
R
R
Q

Crescent Strike

W

Pale Cascade

E

Lunar Rush

R

Moonfall

Abilities

Moonsilver BladeP

Moonsilver Blade

Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for 5 seconds.
Crescent StrikeQ

Crescent Strike

8/7.5/7/6.5/6s50900
Unleashes a bolt of lunar energy in an arc dealing magic damage.

Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.
Pale CascadeW

Pale Cascade

15/13.5/12/10.5/9s40/45/50/55/60800
Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength.
Lunar RushE

Lunar Rush

22/20/18/16/14s40/45/50/55/60825
Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage.

Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.
MoonfallR

Moonfall

100/90/80s100475
Diana reveals and draws in all nearby enemies and slows them.

If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after a short delay, dealing magic damage in an area around her, increased for each target beyond the first pulled.

Skins (5)

Diana (Default)

Diana (Default)

1 / 5

Power Curve

Mid Game Champion
Early GameLevels 1-6
65%

Decent early game. Focus on farming and trading when abilities are available.

Mid GameLevels 7-12
95%

Power spike at core items. Look for skirmishes and objective fights.

Late GameLevel 13+
60%

Solid late game. Position well in team fights and focus priority targets.

Champion Lore

Bearing her crescent moonblade, Diana fights as a warrior of the Lunari—a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued with the essence of an Aspect from beyond Targon's towering summit, Diana is no longer wholly human, and struggles to understand her power and purpose in this world.

FighterAssassin

Rankings & Trends

Overall Rank
-6#48
Win Rate
+5.17%55.4%
Pick Rate
+5.9%6.4%
Ban Rate
15.5%
Score
33.8
Tier Changed: B→S+

Champion Profile

Easy
Attack7/10
Defense6/10
Magic8/10
Difficulty4/10
ResourceMana

Recommended Runes

Sorcery
SorceryPrimary
Summon Aery

Summon Aery

Keystone

52.1%

WR

Inspiration
InspirationSecondary
Rune Pick Rate7.1%

Recommended Build

52.1% WR
Summoner Spells
SummonerDotSummonerTeleport
Starting Item
Item 1082
Core Item
Item 3190
Boots
Item 3111
Core Build
Item 3071
Item 3072
Item 3095
Build Pick Rate10.1%

Base Stats

Offense
Attack Damage57
Attack Speed0.625
Attack Range150
AD / Level0
Defense
Health640
Armor31
Magic Resist32
HP Regen6.5
Utility
Mana375
Mana Regen8
Move Speed345
Scaling
HP / Level109
Armor / Level4.3
MR / Level2.05
Mana / Level25