Ziggs
Patch 26.8
Ziggs
#186

Ziggs

DADC

the Hexplosives Expert

MageMana
Win Rate
47.7%-4.02%
Pick Rate
7.6%-8.7%
Ban Rate
1.9%
Matches
38,431
Rank Change
+2

Playing as Ziggs

  • Even if you're far from a fight you can still help from afar with Mega Inferno Bomb.
  • Slowing your enemies with Hexplosive Minefield makes it easier to land other abilities.
  • Knocking yourself over walls with Satchel Charge can be great when chasing after or escaping from enemies.

Playing against Ziggs

  • Don't step on Ziggs' mines! They'll slow you and make it much easier for him to hit you with his other abiltiies.
  • Many of Ziggs' abilities have long cooldowns. Try catching him just after he's used his abilities.
  • Ziggs' ultimate, Mega Inferno Bomb, deals more damage in the center of the explosion.

Skill Order

Max: Q > Q > Q
 
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
W
E
R
R
R
R
Q

Bouncing Bomb

W

Satchel Charge

E

Hexplosive Minefield

R

Mega Inferno Bomb

Abilities

Short FuseP

Short Fuse

Periodically, Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.
Bouncing BombQ

Bouncing Bomb

6/5.5/5/4.5/4s50/55/60/65/70850
Ziggs throws a bouncing bomb that deals magic damage.
Satchel ChargeW

Satchel Charge

20/18/16/14/12s801000
Ziggs flings an explosive charge that detonates after a delay, or when this ability is activated again. The explosion deals magic damage to enemies, knocking them away. Ziggs is also knocked away, but takes no damage.

Ziggs can use the Satchel to hexplode vulnerable enemy turrets.
Hexplosive MinefieldE

Hexplosive Minefield

16s70/80/90/100/110900
Ziggs scatters proximity mines that detonate on enemy contact, dealing magic damage and slowing. Successive mine detonations on the same target deal reduced damage.
Mega Inferno BombR

Mega Inferno Bomb

120/95/70s1005000
Ziggs deploys his ultimate creation, the Mega Inferno Bomb, hurling it an enormous distance. Enemies in the primary blast zone take more damage than those farther away.

Skins (5)

Ziggs (Default)

Ziggs (Default)

1 / 5

Power Curve

Late Game Champion
Early GameLevels 1-6
34%

Weak early game. Play safe, farm under tower, and wait for key item spikes.

Mid GameLevels 7-12
75%

Power spike at core items. Look for skirmishes and objective fights.

Late GameLevel 13+
81%

Extremely strong late game. Team fight potential is at its peak.

Champion Lore

With a love of big bombs and short fuses, the yordle Ziggs is an explosive force of nature. As an inventor's assistant in Piltover, he was bored by his predictable life and befriended a mad, blue-haired bomber named Jinx. After a wild night on the town, Ziggs took her advice and moved to Zaun, where he now explores his fascinations more freely, terrorizing the chem-barons and regular citizens alike in his never ending quest to blow stuff up.

Mage

Rankings & Trends

Overall Rank
+2#186
Win Rate
-4.02%47.7%
Pick Rate
-8.7%7.6%
Ban Rate
1.9%
Score
30.1
Tier Changed: S→D

Champion Profile

Easy
Attack2/10
Defense4/10
Magic9/10
Difficulty4/10
ResourceMana

Recommended Runes

Domination
DominationPrimary
Electrocute

Electrocute

Keystone

50.4%

WR

Resolve
ResolveSecondary
Rune Pick Rate37.4%

Recommended Build

50.4% WR
Summoner Spells
SummonerExhaustSummonerHeal
Starting Item
Item 1054
Core Item
Item 6672
Boots
Item 3020
Core Build
Item 3089
Item 3046
Item 3036
Build Pick Rate30.4%

Base Stats

Offense
Attack Damage55
Attack Speed0.656
Attack Range550
AD / Level0
Defense
Health606
Armor21
Magic Resist30
HP Regen6.5
Utility
Mana480
Mana Regen8
Move Speed325
Scaling
HP / Level106
Armor / Level4.7
MR / Level1.3
Mana / Level23.5