
Patch 26.8

#68
Jinx
SADCthe Loose Cannon
MarksmanMana
Win Rate
52.6%+0.17%
Pick Rate
0.8%-11.1%
Ban Rate
2.8%
Matches
6,484
Rank Change
+14
Playing as Jinx
- •Rockets aren't always the best choice! Jinx's minigun is incredibly powerful when fully ramped up. Switch to it whenever an enemy champion gets too close.
- •Jinx's rockets deal full damage to all enemies in the explosion. Use them on minions in lane to hit nearby enemy champions without drawing minion aggro.
- •When a fight starts try to stay on the edge of fray by poking with rockets and Zap!. Do not run in and unload with the minigun until you feel it is safe.
Playing against Jinx
- •Jinx's minigun takes time to ramp up. If you see her poking with rockets try to jump on her and burst her down.
- •Jinx's ultimate does less damage the closer you are to her.
- •Jinx's snare grenades have a long cooldown and are her primary means of protecting herself. If she misses with them she will have a hard time escaping if engaged upon.
Skill Order
Max: W > W > W1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
Q
●
●
●
●
●
W
●
●
●
●
●
E
●
●
●
●
●
R
R
R
R
Q
Switcheroo!
W
Zap!
E
Flame Chompers!
R
Super Mega Death Rocket!
Abilities
Get Excited!
Jinx receives massively increased Move Speed and Attack Speed whenever she helps kill or destroy an enemy champions epic jungle monster, or structure.
Switcheroo!
0.9s20600
Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower.
Zap!
8/7/6/5/4s40/45/50/55/601450
Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.
Flame Chompers!
24/20.5/17/13.5/10s90925
Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.
Super Mega Death Rocket!
85/65/45s10025000
Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.
Skins (5)
Jinx (Default)
1 / 5
Power Curve
Late Game ChampionEarly GameLevels 1-6
27%Weak early game. Play safe, farm under tower, and wait for key item spikes.
Mid GameLevels 7-12
58%Moderate mid game. Group for objectives and look for picks.
Late GameLevel 13+
92%Extremely strong late game. Team fight potential is at its peak.
Champion Lore
An unhinged and impulsive criminal from the undercity, Jinx is haunted by the consequences of her past—but that doesn't stop her from bringing her own chaotic brand of pandemonium to Piltover and Zaun. She uses her arsenal of DIY weapons to devastating effect, unleashing torrents of colorful explosions and gunfire, inspiring the disenfranchised to rebellion and resistance with the mayhem she leaves in her wake.
Marksman
Rankings & Trends
Overall Rank
+14#68
Win Rate
+0.17%52.6%
Pick Rate
-11.1%0.8%
Ban Rate
2.8%
Score
33.4
Champion Profile
Attack9/10
Defense2/10
Magic4/10
Difficulty6/10
ResourceMana
Recommended Runes
InspirationPrimary
First Strike
Keystone
51.7%
WR
DominationSecondary
Rune Pick Rate14.7%
Recommended Build
51.7% WRSummoner Spells
Starting Item
Core Item
Boots
Core Build
Build Pick Rate32.7%
Base Stats
Offense
Attack Damage59
Attack Speed0.625
Attack Range525
AD / Level0
Defense
Health630
Armor26
Magic Resist30
HP Regen3.75
Utility
Mana260
Mana Regen6.7
Move Speed325
Scaling
HP / Level105
Armor / Level4.2
MR / Level1.3
Mana / Level50